Angelina: An AI That Makes Video Games

0

Artificial intelligence is, for all the advances we’ve made, still
remarkably artificial; remarkably limited. Sure, Cleverbot can sometimes
hold a conversation. Deep Blue can defeat someone at Chess. Saya can smile and interact with people around it. 
At the same time, however, there’s something missing – something
integral which all of these constructs grasp at, but can’t quite reach.
Something fundamentally human which we’ve not yet been able to replicate
in an artificial context. 

Share.

About Author

Comments are closed.

%d bloggers like this: