Developers: DRM Will Never Really Work


There seems to be an elephant in the room in the world of game
development. It’s a rather ugly creature, painted in shades of moral
gray and black; it bellows about piracy and used games whilst boorishly
lamenting lost sales and the core gamer’s lack of respect for the
developer. I am speaking, of course, about always-on DRM. I feel that it’s high time this beast was silenced and put out to pasture- and I’m far from the only one.


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